Thursday, October 30, 2008

You turn the tree into a huge wooden sword...

Then you use that sword as a bridge to get across the river.
Following that, you chase after the salmon swarm that is whisking away your friends towards a waterfall.
Meanwhile one of your other friends is being chased by a school of piranha that somehow don't need water.

If you remember this, you're probably Kaze.
Or, you were also there when I told this to him in a previous D&Dish session. XD

Thus, I propose D&D again. Possibly this Friday.
Anyone who's in should contact me.

Note: This will most likely end up an ESM or two. XD


Moving on, ESM status is currently still at looking through recording stages.
Man I'm lazy. >_<

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Tuesday, October 28, 2008

Hate...you...cake...

So I managed to get some more recordings via Skype.
My internet is still being shit terrible, but from time to time it's acceptable.

Mainly because during said time to time, it's being jawesome.
Ah well, guess I has to deal with it for now.

I have around another hour or so of audio to go through.
Thus, ESMs are abound in the next whenever.
However, I did polish off one ESM moments ago out of recordings I got from Skirb.
ESM #40 is here. It's uploaded, added, and the player is updated to show that.

Oh yeah, btw, cake is Skirb and Kaze at this moment.
I currently hate them a little bit. Skirb moreso than Kaze, but not by much.
You'll find out why when you listen to the ESM.

Enjoy, and stay tuned for moar in the near future whenever. XD

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Sunday, October 26, 2008

Hrm.

So it's fixed now. But the favicon doesn't want to work anymore.


It's if it's not one thing it's the other.
Lame.

Content Encoding Error

The page you are trying to view cannot be shown because it uses an invalid or unsupported form of compression.

* Please contact the website owners to inform them of this problem.


*ahem*

What the fuck.
Someone explain to me why I can't view my own blog. XD

Thursday, October 23, 2008

First Impressions: Force Unleashed

Star Wars: The Force Unleashed is an Action/Fighting game by varying developers, depending on the console or handheld it is for; LucasArts for the PS3, and 360 versions. Krome Studios for the PS2, PSP, and Wii versions. n-Space for the DS version. Universomo for the iPod Touch, iPhone, mobile phone, and N-Gage versions.

The game is set in between Episodes III & IV of the movies, and follows the exploits of Darth Vader's Secret Apprentice who's known only by his codename: Starkiller.
To learn more, Wiki it. XD

I will be doing a 1st Imp. Review of the Wii version. So here we go.


Story - 9/10
The story of the game is done quite well actually.
Things have taken a darker turn and we get to see more of Darth Vader's history.
Some of what happens has been predictable, but it didn't detract.
Any fan of the series would definitely enjoy the story of this game.

Gameplay - 8/10
The gameplay is the mainstay of the game.
You use both the Wiimote and the Nunchuk at the same time.
The Wiimote is used mainly for the lightsaber, while the nunchuk is used for the Force and for controlling Starkiller's movements. I feel that the controls really help to immerse you in the game.
Although, sometimes I think it's just trying to rope people in with a gimmick. But that's usually what innovation is looked at anyways. Moving on, I found that some of the motions aren't registered well. I find myself making Starkiller stab despite making slashing motions. I also haven't managed to make Starkiller do Force Choke even once in the game. I've tried, and at best I end up slamming the enemy I've Force Gripped into the ground. I'm not going to rule out that I just somehow suck really bad at it though. XD.

Graphics - 6/10
The game's graphics are, well, mediocre. For a Wii game that is. The quality is rather substandard which is a surprise. Textures aren't too bad. I think my main gripe is with the lighting at times. It's downright terrible. This is most notable in Felucia. Although, if you turn up the Brightness to two levels below the maximum amount, it makes things look much better. It's not a lot, but it helps.

Music - 8/10
The music is nicely placed. Many classic tracks from the movie series are heard here.
There's not much I can say about the music, there isn't anything new.
It's all tracks and themes we've heard before.
However, the selection is really good, so it fits at the right times.


Sound - 10/10
The SFX are perfect in the game. The lasers, explosions, everything.
Lightsaber noises, everything.
Machine sounds, wookiee noises, everything.
Did I mention everything? XD

Overall: 41/50. That's just over four stars!
Personal Opinion: This is a pretty good Star Wars game. One of the better ones I've seen. I suggest giving it a shot, especially if you're a Star Wars fan.
5200 Brownie Points!

Saturday, October 18, 2008

An ESM-Related Update

I don't have any recordings.
So no ESMs for a little while.
My internet connection has been shit terrible lately.
This is due to the network I usually jack being down.
I'm rotating between a couple alternates now.
MSN & Skype only work half the time because of this.
>_<

Moving on, ESM-status is currently non-existent.
Hope the title didn't get your hopes up. XD

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Wednesday, October 15, 2008

First Impressions: World of Goo

World of Goo (WiiWare) is a puzzle game by indie game dev 2D Boy.
It's also a physics game in a way, that reminds me of LocoRoco in a way.
You interact with little creatures called Goo Balls.
They behave sort of like Lemmings, simple minded and almost always moving.
To learn more, Wiki it. XD

Story - 7/10
There isn't much of a story to be honest.
What is there is simplistic, but it's quirky and neat.
The only characters there are to my knowledge are the random people in some cutscenes and the totally awesome Sign Painter. He or she is full of win, and I have yet to see him or her. Only his or her signs. XD

Gameplay - 10/10
The gameplay is flawless. Controls are done with the Wiimote, and the Wiimote only.
The Wiimote is used in the same way as in the Wii Menu. Like a pointer.
It's basically a physics engine for you to play with. Use the goos to create towers and bridges and get them to the pipe at the end. I think that a certain someone should be damn good at this due to their experience with pipes. :P
Moving on, you have to get your goos across chasms, and around obstacles and hazards. The gameplay is everything in this game.

Graphics - 8/10
Now, graphics are always a subject of debate amongst gamers it seems. As for me, I don't care about them. I've enjoyed Pong. As long as I can tell what's going on, I'm fine. The quality of the graphics don't affect a game to me. Moving along, I like the graphics of this game. The art style is appealing and simplistic. The goos themselves look very nice as well. It's nothing eye-popping, but it's very pleasant.

Music - 7/10
The music is awesome. Some of the tracks are epic, and some fast paced.
It sets the atmosphere well, which is funny considering the goos.
It's almost like the game makes light of the music being epic sounding.
Still, it kind of personifies the goos a bit. Their struggle to get to the pipe. XD
Especially on the Blustery level. Damn nice choice of music on that one.

Sound - 7/10
I give Sound it's own category because SFX are seperate from the music to me.
Anyways, the sound effects are neat as well.
The goos make realisticish sounds, which is kinda disconcerting.
Also the sounds they make as you build are sort of funny, and make them more alive.
Only sound that doesn't fit IMO is the vacuum cleaner sound that happens when the pipe is on. It kind of makes sense, but I think some other sound should be used.

Overall: 39/50. That's almost four out of five stars!
Personal Opinion: This is the best WiiWare title to date so far, with Megaman 9, and Bomberman Blast just behind it. 3500 Brownie Points!

Reviews

I've decided that I'm going to start reviewing games I play.
But I'm reviewing them based on first impressions.

In other words, the first hours (Or full day.) of gameplay. Not the first ten or so minutes, a fair amount of time. Just, the first time mostly.
Then later, I'll do a second review after completion of said game.
The comparisons may be interesting.

Friday, October 10, 2008

I can Dual-Upload ESMs

I has. ESMs 38 & 39 are now uploaded.
The ESM page has been updated to show this.
Along with the player.

So enjoy ze greatness!

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Thursday, October 9, 2008

I can Dual-Wield ESMs

I just can't seem to upload them. XD
Two more ESMs have been completed.

ESM 38: Pull A Button
&
ESM 39: Oreo Raped

I will upload them later.
Possibly tomorrow.
I would upload them now, but I'm being lazy.

Also, I am now finally out of recordings again.
OH SWEET CHRISTMAS, THAT'S STUPID FRESH!
RELEASE! THY NAME IS SY! *dies* XD

*added'd "SY" to Firefox Dictionary*

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Monday, October 6, 2008

I WAS ERROR

It has been brought to my attention (Via Skirb, and Kaze.) that ESM 36 repeats part of itself for some reason I don't know.

As such, I'll look into it, and remove where it apparently repeats.
Then I'll re-upload it.

Thanks go to Skirb & Kaze I suppose. XD


*added'd "Skirb" and "Kaze" to Firefox dictionary*


EDIT: It is fixed now. Enjoy.
EDIT EDIT: In the previous post I said ESM 36 was the complex one. I meant ESM 35. XD

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Sunday, October 5, 2008

ESM Trifecta

They've been uploaded now.

ESM 35: Net Rapist
ESM 36: PRIME!
ESM 37: Zombo Kombat


ESM 36 is over a half an hour long, but ESM 37 is barely over ten minutes.
So you see, it balances out in a way.

Also, ESM 35 is my most complexly made ESM. This is because I've been experimenting with layers. Layers makes timing much more precise. It also raises quality. Of course, you may not notice any difference.

*added'd "Zombo" and "Kombat" to ze Firefox dictionary*
*added'd "ze" to ze Firefox dictionary*

XD

EDIT: Fixed my errars. *added'd "errars" to ze Firefox dictionary*

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Saturday, October 4, 2008

Some Things of Importance

So, I broke up with my girlfriend.
I'm not going to get into it now, so don't ask.
All you need to know (Assuming you care in the first place. XD), is that we're still friends.

However, if you notice I seem to act different (Maybe more distant, and talking less.) that is the most likely reason. I say most likely because maybe something else happened. Ye never know.



Moving along, I've polished off three more ESMs.
They're not uploaded yet. I'll probably be upping them later today. Not sure as of yet.
I still have another hour of recordings to go through, so expect more ESMs besides those three eventually.

KEYWORD HERE IS EVENTUALLY.

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